Thursday, October 17, 2024

Experiment with AI.

Hi, I thought I'd post some of my AI generated images and hear what you guys think.
AI generated images have become controversial.
Many artists are rightly afraid of competition from the new technology.
And it's frighteningly easy to copy someone else's style.
In addition, it is believed that the AI ​​companies' data collection is theft.
Technically, it probably isn't, because neural networks work in a similar way to a brain. Artists, as you know, imitate each other. But this technology did not exist when the current laws were enacted. So it is probably fair to change the legislation so that consent is needed to use images online for machine learning.

Can AI make art then? Yes, if a stolen urinal can be art, then AI generated images can also be art.
Drawing or painting can be a very relaxing or even meditative activity. There is nothing that prevents you from continuing with it, but it will probably be more difficult to get reasonable payment for it.
But despite all the objections, AI will certainly become an important tool in the future. Especially in the media and in the entertainment industry.

I personally want to test the technology and try to keep up with the development.
Hope no one takes too much offense from these pictures. Not because they are dirty but because they are AI generated.

AI images become often very wrong. They can look like something out of a John Carpenter movie. 
My experience so far is that once you learn how to write good prompts, it's relatively easy to get pictures that look good. But it's still difficult to get poses and composition the way you want them. The solution is to make lots of images and select one or a few as input for more images. Then you should edit the images in PS. Remove redundant fingers and other errors. If you have several similar images, you can also take parts of different images and recompose them in PS.
I use Stable Diffusion on my own computer. It's free and uncensored and there are tons of plugins (Checkpoints and Loras) that make it easier to get the images the way you want them.
In my opinion, the image's surface, textures and lighting are usually much better than in 3d. At least if you want them pseudo photorealistic like I want. It is possible to use AI as an additional rendering for 3D images.
There will also be programs where you can do the same thing with film. Text to speech programs with AI are getting so good that I'm considering using them in my movies. Although now it will be difficult to have time to learn everything.


First a self-portrait.














Another goat.














Light and texture turned out well on this one.














Introduction to the breeding act.














This one got pretty talented down there.














Chandra.














A bad dragon.











Drows are hot.














This one was unusually successful.














A drow goddess.














Moonlight. (moonshine?)














An elf woman.














A gnoll warrior.














Puppy making.














A romantic couple.














A goblin.














A horny minotaur.














Minotaur with his cow.














Minotaur in armor.














A flying monkey.














An Ogre.














Shasira and Rurika.
Here I made two pictures. One with two Shasira and one with two Rurika. 
Then I joined two parts in PS.














Rurika, as usual pregnant.














Shasira.
To make Shasira in 3D, I modified a Poser model representing the virtual 
singer Terai Yuki. So in Ai, I was able to use "Terai Yuki" in the prompt and 
got the images decently similar to 3d Shasira.





















First pregnancy.














Twelfth pregnancy.














Twenty-first pregnancy.
It's hard to get the right "time period" on the pictures. 
Anachronisms creep in here and there.














Shasira is waiting to be conceived.














Shasira with a different style (different model).














Tentacle pit.














Hentai tentacles.














More tentacles.














A werewolf.














A temple relief.
This can be used as a texture in 3d.





















And finally a goatman. First the 3d image as input in "image to image". And finally the finished image.

Original 3D image made in C4D.





















Image made with the former as input in Stable diffusion 
"image to image".















7 comments:

  1. I don't mind testing AI stuff, especially if you train it with your own images and style. Any idea when the next movie/VN update is going to get released?

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  2. I think most of these look great Rastakax, thanks for sharing! I agree with your thoughts that AI work can be considered art especially when you are adding to it and changing it after the fact. It lies in the eye of the beholder either way.

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  3. I find them to compare poorly to your own work, but they look decent enough at a glance.

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  4. I find these to be a really impressive evolution of your work! I wish my efforts with AI art were as successful, but I definitely did not find it easy. My top 3 favs from above all look like the best breeding monsters IMO: 1) "Another goat," 2) "Puppy Making," 3) "And finally a goatman" - a mix of old and new for this one. The expression of the AI version is kinda goofy, so I prefer the 3D head. But the anatomy of the AI version is better. Old head, new body would be my vote.

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  5. AI is a tool, nothing more, nothing less.

    How you decide on how you will utilize that tool is what will decide if it becomes controversial or not. As a single independent artist working on your own passion project I see no reason for why it would be controversial in itself since you are just using it to help fill in parts of the game, Palworld had the same thing since it was made by a single guy who was not an artist but a programmer with a great idea. It would be something else if you were running a company and used AI to replace artists.

    Though I will add one warning when it comes to the use of AI. I have seen several game makers (especially within the porn game market) who have become infatuated with AI and changed their entire game to almost becoming AI only. This have sometimes resulted in alienating their fans since the fans fell in love with the unique look and art style of their work before AI but now that it is all AI it has lost the unique look. Even the AI pictures you posted are a great example of this since though many of them are "higher quality" and more detailed than your previous work it still got the same underlying art style as almost all other AI porn.

    I have also seen game creators get to bogged down with AI tech for their game so when when they run into technical problems they get completely stuck and completely gets the opposite effect of AI where the project became slower not faster.

    So I would say definitely experiment and try it out if it feels like it will help you out. But don't become overly reliant on it or let it completely replace your own unique look.

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  6. AI has that uncanny gloss and lack of attention to details. I think it is fine to uase AI to help some of the dev works, but it has to be touched up in the end. And human characters generated bu AI are very weird (like unnature skin wrinkles). As opposed to low fidelity which I can accept as an art style, it is so uncanny...

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  7. Would love to see more AI pictures of monsters breeding human females or monster sperm inseminating human ovums.
    Just to have more examples of actual breeding pictures.

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